The environmental and social impact of a project

Assessing from the specification what a piece of software costs the environment and society: life cycle, weight of devices, rebound effect, functional sobriety, accessibility, inclusion and privacy.

  • 23 cards
  • 4 topics
  • Free

The outline, topic by topic

Each topic is weighted the way the exam weighs it.

  1. Concepts
  2. Questions
  3. Sort and link
  4. The numbers

A few cards from the deck

  • Life cycle of a digital service: what is it?

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    The sequence of stages from the manufacture of the equipment used to its end of life, through its transport and use.

    A life-cycle assessment counts all impacts at once. For a device such as a smartphone, manufacturing weighs most, well before the electricity of use.

  • A video-call app cuts the data per call by 30%. Six months later total traffic has risen, because calls are longer and more frequent. What is this phenomenon called?

    • The rebound effect
    • Functional sobriety
    • The digital divide
    • Life-cycle assessment
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    The rebound effect

    Each call became more efficient, but usage grew more: total impact rises. This is why the impact of a whole service is assessed rather than that of one operation.

  • The main stages of a device's life cycle are …, transport, … and ….

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    The main stages of a device's life cycle are manufacturing, transport, use and end of life.

    Extending the lifespan of a device spreads the impact of its manufacture over more years: it is often the most effective move.

  • Rebound effect: what is it?

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    An efficiency gain that increases usage so much that it partly or fully cancels the expected saving.

    A service that uses half as much per video, but encourages watching twice as much, saves nothing. The total impact is measured, not the unit impact.